tag:blogger.com,1999:blog-691677638751444960.post3770221458215500344..comments2023-05-10T07:20:01.931-07:00Comments on Localectomy: Jewish Bullshit NinjaTrinkets friendhttp://www.blogger.com/profile/15012577282728999958noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-691677638751444960.post-70615324408782611482014-08-19T02:37:30.585-07:002014-08-19T02:37:30.585-07:00True. A fair few people do join - and play - beca...True. A fair few people do join - and play - because of the fully free sandbox where you get to kick sand in each other's faces. However, there are rules and limits to this, wherein you can only steal what you can access via the normal game rules using the limitations available to your own account and yur own characters (or, realistically, your ability to inveigle, machinate and organise and coerce others into doing your bidding). Stealing someone else's account short-cicruits the rules of the game, and should be punished.<br /><br />My question, which remains open and worthy of debate, is whether or not the strict IRL legal definitions of stolen property be adhered to, or whether the magic ccircle can be breached by CCP who doesn't in fact have to track down the stolen property and in effect punish unwitting recipients of that property (as happened).<br /><br />That's an interesting debate that the gaming community, both in and out of EVE, needs to have. <br /><br />If you employ real, strict, real-world laws and legal principles (even leaving aside in-game, in-character, sanctioned crimes, including boat violencing; it's digital murder and a game) as CCP did in this case, then like you say, transparency is key.<br /><br />Transparency is in fact a fundamental principle of the law, in real life. The pillories and stocks were not just a punishment, but an advertisement of the consequences of breaching the law. This advanced with civilisation from punitive, retributive measures like that, to modern times where at least 1/3rd of the nightly news is crime and punishment. Daily on the news you read about criminals and their punishments - it's as effective as seeing a person in the town square in the stocks and throwing rotten vegetables at their face, and serves the same societal purpose. <br /><br />However, in the case of EVE and games in general, the system of crime and punishment and advertising of consequences breaks down. As you'll see from my next post, account theft leading to corp heists still goes on. The Law in EVE isn't advertised, isn't enforced, and punishments are not discussed - indeed, because CCP hasn't got across the whole idea of their game masters being judges, in a sense, and needing to use all the principles of IRL legal systems; evidence, precedence, judgments and appeals. Trinkets friendhttps://www.blogger.com/profile/15012577282728999958noreply@blogger.comtag:blogger.com,1999:blog-691677638751444960.post-4624283297802906462014-08-18T14:54:51.530-07:002014-08-18T14:54:51.530-07:00While we are 'unable' to freely discuss GM...While we are 'unable' to freely discuss GM bans, they will be down to individual GM's and their whims.<br /><br />Transparency is required for consistency.<br /><br />Instead we currently have : Make everything illegal; selectively enforce.<br /><br />Which is bizzare in a game that asshatery is a selling point.Foohttps://www.blogger.com/profile/02444693774790165427noreply@blogger.com